Ultz.Native.GLFW 3.3.3.1
Multi-platform native library for GLFW.
Showing the top 20 packages that depend on Ultz.Native.GLFW.
| Packages | Downloads |
|---|---|
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
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4 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
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4 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.
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3 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenAL, and Vulkan.
|
3 |
|
Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
|
3 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
|
3 |
Silk.NET July 2021 Update
- Add support for OpenAL Soft native libraries for ALContext
- Update to Vulkan 1.2.183
- Update to latest OpenCL specifications
- Fix struct layout issues in DirectX and OpenXR bindings
- Fix OpenCL library name resolution on Linux
- Fix NU5127, NU5128, and NU1701 native package NuGet errors on .NET Framework
- Improve FileNotFoundExceptions when native library loading fails
- Improve GlobalMemory call chains by removing unnecessary usage of Span<T>
.NET Framework 4.6.1
- No dependencies.
.NET Standard 2.0
- No dependencies.