Ultz.Native.GLFW 3.3.3
Multi-platform native library for GLFW.
Showing the top 20 packages that depend on Ultz.Native.GLFW.
| Packages | Downloads |
|---|---|
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
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4 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
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4 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.
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3 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenAL, and Vulkan.
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3 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
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3 |
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Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
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3 |
Silk.NET May 2021 Update
- Add As methods to all Maths types & other miscellaneous API additions
- Add support for provisional Vulkan Video encoding & decoding extensions
- Update to latest OpenGL specification
- Update to latest OpenCL specification
- Update to Vulkan 1.2.177
- Update to OpenXR 1.0.15
- Fix ImGui robustness
- Fix disposal and reset robustness
- Fix SDL input backend not respecting deadzones
- Fix GLFW input backend not respecting start-up state
- Fix Vulkan device function pointer loader bugs
- Fix BSTR GlobalMemory issues
- Fix Vulkan codegen issues
- Fix bitfield codegen for Vulkan & clang-generated bindings
- Miscellaneous windowing & input bugfixes
.NET Framework 4.6.1
- No dependencies.
.NET Standard 2.0
- No dependencies.