FFmpeg.AutoGen 7.1.1

Important

The FFmpeg API is vast and complex and this project exposes it with minimum modifications - support is very limited. Please consider to ask how to questions on stackoverflow.com or in special repository on github.com. The community may be able to offer some assistance but you will largely be on your own. As another option you can search for a solution in C(lang) as with some effort you can convert it to C#. Here repository with C# converted examples: https://github.com/stjeong/ffmpeg_autogen_cs

FFmpeg.AutoGen

main nuget

FFmpeg auto generated unsafe bindings for C#/.NET and Mono.

Usage

The basic example of the library usage: video decoding, conversion and frame extraction to jpeg is included in FFmpeg.AutoGen.Example project.
For the more sophisticated operations please refer to offical ffmpeg Documentation expecially API section of it. Nuget packages version uses semantic versioning and in sync with MAJOR and MINOR version of FFmpeg as PATCH incremets does not changing API.

  • on Windows:
    Native ffmpeg libraries are pre bundled in this repository, please note the are GPL(!) libraries. The x64 libraries source from CODEX FFMPEG. Please check to example project it shows how specify path to libraries.

  • on OS X:
    Install ffmpeg via Homebrew:

brew install ffmpeg

Normally you need to set static ffmpeg.RootPath = with full path to FFmpeg libraries.

  • on Linux:
    Use your package manager of choice. Normally you need to set static ffmpeg.RootPath = with full path to FFmpeg libraries.

Generation

The bindings generator uses CppSharp.

Prerequisites:

  • Visual Studio 2022 with C# and C++ desktop development workloads and Windows SDK for desktop.

Steps to generate:

  • Run FFmpeg.AutoGen.CppSharpUnsafeGenerator;
  • All files with extension *.g.cs in FFmpeg.AutoGen project will be regenerated.

License

Copyright © Ruslan Balanukhin 2023 All rights reserved.

Distributed under the GNU Lesser General Public License (LGPL) version 3.
http://www.gnu.org/licenses/lgpl.html

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Showing the top 20 packages that depend on FFmpeg.AutoGen.

Packages Downloads
FFMediaToolkit
Cross-platform audio/video processing library based on FFmpeg native libraries. Supports audio/video frames extraction (fast access to any frame by timestamp), reading file metadata and encoding media files from bitmap images and audio data.
2
Dove.Avalonia.Extensions.Media
Media Controls Extensions for Avalonia.if you need `VideoView` or `PlayerView`,you should install libVLC in your project before init!!! [Windows](https://www.nuget.org/packages/VideoLAN.LibVLC.Windows/) or [MAC](https://www.nuget.org/packages/VideoLAN.LibVLC.Mac/).in Windows,you need add app.manifest and supportOS,you can copy from readme.md the use.if you need `AudioControl`,should download bass Libraries(.dll/.so/.dylib/.a) are separate for x86, x64, ARM by yourself. you can find out from https://github.com/ManagedBass/ManagedBass
2
FFMediaToolkit
FFMediaToolkit is a cross-platform .NET library for decoding/encoding video using FFmpeg native libraries. It supports video frames extraction (fast access to any frame by index or timestamp), reading file metadata and creating videos from bitmap images.
1
FFMediaToolkit
FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction (fast access to any frame by index or timestamp), reading file metadata and creating videos from bitmap images.
1
FFMediaToolkit
FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It allows video frames extraction (fast access to any frame by index or timestamp), reading file metadata and creating videos from bitmaps.
1
FFMediaToolkit
Cross-platform audio/video processing library based on FFmpeg native libraries. Supports audio/video frames extraction (fast access to any frame by timestamp), reading file metadata and encoding media files from bitmap images and audio data.
1
FFMediaToolkit
FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction (fast random access to any frame by index or timestamp), reading file metadata and creating videos from bitmaps.
1
FFMediaToolkit
FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction (fast random access to any frame by index or timestamp), reading file metadata and creating videos from bitmap images.
1

.NET Standard 2.0

  • No dependencies.

.NET Standard 2.1

  • No dependencies.

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